![]() ![]() ![]() We're all in favor of the idea of rocket monkeys jetting around wacky tracks (and only slightly less in favor of the rocket lizards that make up the other half of the game's roster), but the gameplay pretty much wrecks any amusement one might derive from the game's concept. Eventually production was moved to the Wii, and the bongo controls were scrapped in favor of a motion-oriented control scheme-and a rather lackluster one at that. Shockingly enough, Barrel Blast was originally destined for the Cube, with bongo-flavored controls. In Barrel Blast, DK and his pals are actually riding around on weird rocket harnesses that just happen to be shaped like that bongo controller Nintendo put out for the GameCube a few years back. Games about rocket-powered monkeys should be awesome. Barrel Blast certainly has a couple of amusing ideas, but the execution of this game is so patently flawed and devoid of personality that it's difficult to imagine anyone enjoying it for long. ![]() It's one thing when some other publisher apes the formula for the sake of cashing in, but Nintendo ought to know better than to release something so shoddy and genuinely unpleasant to play, especially considering Nintendo practically invented this genre. Donkey Kong: Barrel Blast is one in a very long line of half-baked Mario Kart wannabes, and it's one that just so happens to be published by the Mario Kart maker itself, Nintendo. ![]()
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